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Tuesday, November 2, 2010

Labyrinth Lord campaign update, and an update in general

Session 11 of the campaign was played on Saturday.  The players found that returning to Larm on Hallows Eve was not as warm and welcoming as was expected.  The Main Big Bad of the current campaign sent his forces to Larm to pillage and murder.  Ghouls, goblins, hobgoblins and bugbears assaulted the town from all angles.  I used some of the ideas from the Under Siege module by Moritz and it worked pretty well. 

Combat intensive for sure, but big in scale and fun.  I love ghouls as a DM!  Of course I hate them as a player.  Watching them paralyze village guards one after another, and the look on the VERY depleted players at a pack of 20 ghouls overrunning the west gate...priceless!  Several prominent NPC's died as well, much to my surprise. 

As for other notes of late, I am working on a "digest sized" DM screen for S&W Whitebox.  I am using magazine sized comic book boards cut in half, and I think I found the solution for binding them together.  Tape could work just fine, but a product called linen tape (available at stores that rhyme with Hobby Robbie) could be just the ticket.  Flexible white cloth tape.  I have yet to try to stick them together with it, but it looks promising. 

I also have all but one page of tables set up for printing, and the Mullen art from several rule books for the outside.  Now if I could just figure out what to put on the fourth panel of the screen...

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